2) Install Valmod Overhaul following the instructions in the link. (Valmod optionally comes with a bigger backpack mod, install that too if you like.) 3) Install the prefab pack following the instructions in the link. Is there any dedicated server wwith Valmod which accepts asian player? I want to join a server with Valmod, but none of those I found are accepting asia IP.
- How To Install Valmod On Server Performance
- How To Install Valmod For 7dt2
- How To Install Valmod On Server Monitoring
#1. Class System (see Class system)
#2. Expanded Cooking Recipes
#3. Survivor Notes: Skill Points
#4. Craftable Working Electric Lights
#5. Craftable Working Ovens and Sinks
#6. Expanded Farming
#7. Expanded Player Storage Containers
#8. Animal Traps
#9. New Weapons and Tools
#10. New Ammo Types
#11. Locked Down Vanilla Recipe System
#12. New Traps
#13. New Workstations
#14. Automatic Wall Building
#16. Misc Changes
#17. Known Bugs and Support
#18. Credits and Thanks
#2. Expanded Cooking Recipes
Bowls can be be used just like glass jars to gather water. Just like with the bottled water you'll have to boil the bowl of water to get a clean version before you can safely drink it or use it. (Bowl of Murky Water turns into Bowl of Water).
Stews now require a bowl of water instead of a jar of water.
Eating stews return the bowl to your inventory so you can reuse them.
Boiled food now uses a bowl of water as the cooking tool instead of cooking pot.
Cornbread uses a bowl of water as the cooking tool instead of a cooking pot.
Empty cans now serve a purpose as you can now pour your stews into them to get canned variants that have no smell.
Cookable meads for when life gets too hard to go on but ammo is on short supply.
Pour your canned foods into bowls and warm them up for tasty wellness-providing variants.
Never mysteriously lose a glass jar in your food.
- New Items and Recipes -
Bowl of Murky Water--Reciple: Use a bowl on a source of water.
Bowl of Water--Recipe: Campfire Cooking Pot -- Boil Bowl of Murky Water.
Blueberry Jam--Recipe: Crafting Menu -- 12 blueberries and empty glass jar.
Canned _____ Stew--Recipe: Crafting Menu -- Stew and empty tin can.
Chunky Meat Stew--Recipe: Campfire Cooking Pot -- Bowl of Water, 3 Raw Meat
Bowl of Fruit--Recipe: Crafting Menu -- Bowl, 3 Yucca Fruit and 3 blueberries.
Recipe2: Crafting Menu -- Bowl, 2 cans of pears.
Cornbread and Jam--Recipe: Crafting Menu -- Cornbread and blueberry.
Can to Bowl Soups--The canned foods you find in loot can now be poured into a bowl to get a healthier variant.
Recipe: Crafting Menu -- Canned food plus one bowl.
Warm Bowl of Soup--All the bowls of soup you've made from cans of food can later be heating in a campfire to make a healthier variant.
Recipe: Campfire Cooking Pot -- Bowl of Soup
Creamed Corn--Recipe: Campfire Cooking Pot -- Bowl of Water, 2 corn.
Mushroom Soup--Recipe: Campfire Cooking Pot -- Bowl of Water and 3 mushrooms.
Mead--Recipe: Campfire Beaker -- Cornmeal, Bottled Water, Honey
Blueberry Mead--Recipe: Campfire Beaker -- Cornmeal, Bottled Water, Honey, Blueberry
Honey Ham--Recipe: Campfire Grill-- Boiled Meat and Honey
Scrambled Eggs--Recipe: Campfire Cooking Pot -- Two Eggs and Animal Fat
Omelet--Recipe: Campfire Cooking Pot -- Two eggs, Animal Fat, and raw meat.
Bacon Egg Sandwich--Recipe: Crafting Menu – 2 Bacon and Eggs and Cornbread.
Biscuit--Recipe: Campfire Bowl of Water -- Cornmeal.
Biscuit and Jam--Recipe: Crafting Menu – Biscuit and Blueberry.
Bread--Recipe: Campfire Bowl of Water -- 3 Cornmeal.
Grilled Steak--Recipe: Campfire Cooking Grill – 3 Raw Meat
Biscuit and Jam--Recipe: Crafting Menu – Biscuit and Blueberry.
Steak Sandwich--Recipe: Crafting Menu – Grilled Steak and Bread.
Hamburger--Recipe: Campfire Cooking Grill – Raw Meat and bread
Meal Breakfast--Recipe: Campfire Cooking Pot – 3 Raw Meat 3 egg and dinner plate
Meal Dinner--Recipe: Campfire Cooking Pot – 5 Raw Meat 1 corn 1 potato and dinner plate
#3. Survivor Notes: Skill Points
You can find Survivor Notes on zombie loot and other various locations which can be read for skill points. You can also scrap recipe books you find in loot for survivor notes.
Corpses you find around the world can drop survivor notes or survivor combinations. This is a special item that can be used to unlock the Locked Survivor's Briefcase that is hidden in special loot containers called 'Suspicious Stump'. To unlock the briefcase after you have found it merely place it on the ground and 'Upgrade' it with the Survivor's Combination
#4. Craftable Working Electric Lights
All the electric lights in the game have been made craftable by the player. To be able to craft these lights you will need to unlock the Electric Lights perk.
A key ingredient in all the electric lights is lightbulbs and electric wires. You can find lightbulbs in house loot or you can harvest them from lights by breaking them with your hands. The streetlight requires a headlight and now destroying any streetlight can drop a headlight - as long as you destroy it directly and not by fall damage.
You can craft these within the Artisan Decor Station using a electric toolkit as a tool.
There is a catch: Sometimes when you place them they will not light up. When this happens just pick it back up (you can pick them all up like candles/torches) and place them again. Repeat until the light toggles. After they turn on they should remain on.
Avoid playing lights side -by-side as that can sometimes cause them to glitch off.
#5. Craftable Working Oven and Sinks
Provided you purchase the relevant perk you can craft a functioning oven or sink. You can cook in the stove without needing fuel or fill your bowls/jars with clean water from the sink. Getting water from the sink uses the left mouse click instead of the traditional right-click that you may be used to.
#6. Expanded Farming
You can now farm new plants including:
Yucca, aloe, chrysanthemum flowers, apple trees, Leek, Wheat, Grapes and Hops.
If you harvest a plant with your bare hands by punching it instead of using the E key it will replant itself automatically.
#7. Expanded Player Storage Containers
Nearly every container in the game has been made craftable by the player into secure containers they can use to either decorate their home with or help organize their loot. Many of the containers have larger storage space their their vanilla counter-parts to make them more useful.
To learn how to make these containers (or any container other than Cardboard Storage/Purse) you will have to unlock the Security perk.
How To Install Valmod On Server Performance
These containers can be crafted in the Artisan Decor Station.
#8 Animal Traps
Unlocking the Animal Traps perk will teach you how to make animal snares and chicken coops. Place these outside the same you would a plant and wait. You can visually tell when the animal has been captured by a snare when the snare goes from being a small pile of hay to a sprung pole.
The chicken coop, when placed, will give you two options. You can either wait for it to spawn a chicken nest that you can loot for eggs and feathers or you can destroy the coop before it gets the nest to kill the chicken and get some meat.
#9. New Weapons and Tools
The following weapons and tools have been added to the game:
Bolt Rifle*
Iron Bow
Iron Crossbow
Repeater Crossbow
Combat Axe
Boomstick
Weed Cleaver
Syche
Sniper High-Powered Scoped
Tranquilizer Gun and Darts**
Legendary Weapons
*The original hunting rifle now has a five magazine size before needing to reload. The bolt variant is a single-shot rifle but has a scope. The recipe for this is included in the vanilla hunting rifle schematic.
**You can find tranquilizer guns in loot now. You can use it to shoot Healing Darts, Infection Darts and Chemical Darts. Healing darts heal the target and infection darts give them stage 1 infection. The chemical darts act as a form of acid that burns the target.
You can craft healing darts using Healing Agent and Syringe. Infection darts require infected blood which you can get by using a syringe on one of corpse loot blocks you find scattered around. Chemical darts are crafted with a beaker in the campfire.
#10. New Ammo Types
All the guns now have alternative ammo types that you can use. You unlock these by investing to perk level 2 in the relevant ammo perk.
New ammo includes:
9mm, 10mm, 762mm Hollow Point Rounds - The most damaging of rounds.
9mm, 10mm, 762mm Incendiary Rounds - These rounds deal a little extra damage and can set the enemy on fire.
Blunderbuss Shredder Ammo - Deals more damage and causes bleeding.
Incendiary Shell - Shotgun shells that set the enemy on fire.
Loki Shells – Shotgun shells similar to the incendiary shell.
Siege Shell - Shotgun shells that deal relatively little damage to enemies but a lot to blocks.
Crafting ammo also requires specific shell casings. Such as 9mm Casing or Shotgun Shell Casing.
Note: There is a bug where the gun will not accurately display the correct damage the gun deals when you swap ammo. Do not worry, this is just a visual bug.
#11. Locked Down Vanilla Recipe System
The recipe list has been considerably locked down compared to vanilla. Now even simple things that we're used to being able to make day 1 are behind perks.
Most recipes are locked down by a specific tool that is required in the workbench or cement mixer to craft them. This includes a handsaw for wooden blocks, a chisel for stone blocks and a welding torch for metal blocks.
#12. New Traps
There are now new traps in the game called Fire Trap, Steel Spike, Steel Fire Spike, Nail Mine and Adhesive Trap.
To use the fire trap simply craft it and place it on the ground where the enemy may walk over it. You will have to keep it fueled with gas cans to keep it working, should it ever go empty. Should you ever need to refuel it simply 'repair' it with a gascan.
The Steel Spike works in much the same way. Initially the Steel Spike does not cause fire damage but if you upgrade it with gascans, same as the fire trap, it will turn into a steel fire spike which will cause fire damage to anything that walks into it until it runs out and needs to be refueled.
Fuel is not used when they are not active - it is only used up when they are actively damaging an enemy.
The Nail Mine is a special mine that only damages entities – no block damage.
#13. New Workstations
There are a few new workstations added to the game.
Armory – This workstation is required for crafting armors. Each tier of armor requires a different tool in the workbench to craft. Cloth and animal hide require a sewing kit, leather requires a tanning rack and iron and steel armors require a welding torch.
Chemistry Station – This worksation is used for crafting anything that used to require a beaker and can be used for purifying raw oil into usable weapon oil or gasoline.
Dye Station – This workstation is used for dying armors into various colors for added character customization. Requires assorted dyes or spray paint depending on the armor.
Artisan Decor Station – This workbench is used for crafting various decorative recipes.
#14. Automatic Wall Building
You can craft special blocks that will help you when building walls. Crafting it requires the same amount of resources it would have taken to place/upgrade the blocks manually. Each block, when placed, will “Grow” upward five blocks. They need sunlight to function properly.
To craft them you must level up your Quicker Crafting perk.
The included blocks are:
AutoWall Wood
AutoWall Concrete
AutoWall Reinforced Concrete
#16. Misc Changes
Here are a list of some of the miscellaneous changes I've made:
Increased stack sizes for many items.
You can attach flashlights to your helmets.
Large gun safes can drop nicer loot.
New steel armor.
New clothing coloring variations.
A “special” magizine.
Door locks can be smashed off so you dont have to completely destroy them.
Weed Cleaver tool for clearing grass quickly.
Weapon Silencers, High-Powered Scopes and Shotgun Chokes
New zombies.
More dynamic loot.
Hidden Doors and Bridges
You can cool your drinks by left clicking a fridge with them.
#17. Known Bugs and Support
There is a known issue with the electric lights where they do not always toggle on the first time you place them. I don't know of anyway to fix this - we were never meant to be able to use these lights in the first place and its only by chance that I've gotten it working at all.
How To Install Valmod For 7dt2
Due to the bug I've made it so you can pick the lights back up without breaking them - like torches. Just pick them up and place them again until they turn on. Once they turn on they should stay on.
Also avoid making a wall of lights side-by-side as it can cause them to glitch out.
The toolbelt image requires a working internet connection to show properly – without one it will not display correctly. Not game breaking but a bit annoying to look at it – contact me if you need help removing this issue.
If you use the mod on a server people who play will need to have the localization, progression.xml and the Mods folder installed on their end for it to function properly. Without it they will not see the icons or be able to use the new workstations. They will also not have access to the new perks.
You can give them this link to download the files client-side files:
How To Install Valmod On Server Monitoring
Make sure they install the correct version for whatever mod pack you are running on the server.
If you need help, have questions or want to offer feedback you can contact me on either the topic on the official 7 Days to Die forum or the steam discussion board.
Official 7 Days to Die forum topic:
Steam Discussion Board topic:
#18. Credits and Thanks
A special thank-you to to LokitheWeaver on the Steam Discussion board for providing me with a ton of great and detailed feedback and suggestions that helped improve this mod greatly. From the very beginning of my mod's creation you've been there and have continued throughout its lifespan to provide me with useful feedback. I am immensely grateful for your support.
A thank you to JaxTeller718 and DieTillDay7 for their assistance in making some of the custom icons featured in this mod.
Tremendous thanks to Kalrath. You've been a great help throughout my mods growth, always willing to test out things or help me troubleshoot problems. Your support has benefited me greatly and I am very grateful.
Also thank you to 30QuidKid for keeping the server alive and those who play on the server who keep me inspired and motivated to keep the mod updated.
Big thanks to RedEagle LXIX for allowing me to incorperate a modified version of his great UI mod!
While I will not deny that I may have took some inspirations from others, unless otherwise stated, all the work done in this mod has been completely my own (Valmar). Any similarities to other mods, unless otherwise stated, is coincidental.
//Valmar
Page updated 2016-07-29
- Quick guide to getting 7DTD setup for the dedicated server.
- 1) First off, you need 7DTD 15.2 (b8)
- https://thepiratebay.org/torrent/17056289/7_Days_To_Die_x64_Alpha_15.2_crack_ALI213__Kortal
- 2) Download Valmod OVERHAUL Pack. Scroll down a bit and you'll see the download. Make sure to get the OVERHAUL
- https://7daystodie.com/forums/showthread.php?31730-Valmod-Pack
- 3) Download the prefabs pack (adds a shit ton of new buildings). Download is in the thread.
- https://7daystodie.com/forums/showthread.php?28057-Compo-Pack-for-Random-Gen
- Alrighty, should have all that downloaded and ready to go.
- 1) Unpack 7DTD to it's own folder. No need to install.
- 2) Install Valmod Overhaul following the instructions in the link. (Valmod optionally comes with a bigger backpack mod, install that too if you like.)
- 3) Install the prefab pack following the instructions in the link.
- 4) Run the game once to make sure it works! (start a new game, Random-Gen SP)
- 5) While you have the game open, make a profile and a survivor. You can use them across different games.
- If it works, awesome, move to the next step. If not, hit me up on Steam.
- Now comes the fun of connecting to a server.
- 1) Run 7DTD, hit Connect
- 2) In the IP box enter: 192.168.0.1
- 3) In the Port box enter: 26900
- 4) Connect and enter 'pickledickle' for the password.
- 5) Play! Hopefully.